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Because other people, their friends, rushed them to it. It makes me laugh.īut it makes you wonder how did they get up there. I have seen the PvP characters that kill other players but can't kill a monster because it has immunity to their one type of attack which is all they use. I love their look, their abilities, and their kick buttness in the game. They are not even near as good as some I have seen, but I love to play them none the less. Oh my guys suck in the game, I won't say otherwise. I think people ruin the game when they use hacks, dupes, and such. I never trade, and only use what I find that way I know they are 100% legit. I like to play Diablo2 to find new items or runes legitmentally to create rune words. I hate jerks and hack users who use it to get an unfair advantage, and if BNET won't stop them, and I know I have reported plenty of them to them, then I will. I don't mind telling you this because this is all I use it for. To take out all those types of people who "ruin" the game for others like myself. But these people so deserve it.Īnd these people doing these things is the reason why I wrote this program in the first place. When I am on, they will lag out for a second, be unable to reenter for 5 minutes, then find out their account has been deleted from BNET.
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For those people they lose their entire account. I also use it when I find another person using a hack program which is way easy to identify. For these people I sell their items off, and leave the gold in their stash (as much that will fit) so they always have plenty of gold to "repair" new stuff or gamble with. People who townguard and naked kill (NK) people just to get their gold to repair an item or gamble with it. Wonder what I use it for? I use it to teach mean and evil people a lesson. Since my program isn't changing the way the BNET servers work, it isn't hacking. No this is a network packet sniffer which is not current illegal according to BNET online playing aggreement I read. A hack program requires changing of the original program. Each packet is unencrypt using the unencrypt function found in their DLLs whenever another person dies, enters, or leaves the game. Oh "heads up", I wrote my own Network Packet Sniffer (NPS) that looks at network packets being sent to and from the server I'm connected. Most People cannot write a program to fake the OS into saying one program is another. Fix is easy, just adjust your DLLs to check if the server is generating them. Personally BNET, these issues are EASY fixes (I'm a great C++ programmer in DLLs). Personally I think BNET wants unperm dupes because I think they think it makes people want to play their game more because of people being able to trade for items and such. Diablo2 then doesn't automatically remove the item, but puts it in the temporary status (unperm). Why are dupes unperm? Because dupes created this way don't have an item id tag that is generated when the server actually does the request. By writing the C++ program and using the objects stored in the Diablo2 LOD DLLs to do the work, you can make the game think you are "picking up an item' off the ground that is in your inventory and repeat 38 times. All perm because server is the one that is telling the DLLs to do it).ĭuping takes it one step further.
#Diablo 2 maphack shows monsters how to
Learn how to tell the server that you killed a monster with 1000 mf and the monster you killed is say hell baal, and you got yourself a way to produce tons of unique/rare items. What that means is that the diablo2 program is reactionary and will do something when told something happens. First, everything in Diablo2 is action driven. This is undetectable, BNET is too stupid not to check I guess, as of now. Write a C++ object oriented program that uses the diablo2 LOD DLLs which generate the items by sending a command packet to a BNET server containing the action the BNET server needs to do. You really want to know how the experts dupe? Its actually easy.